Crazy Eights

Match suit or rank; 8s change the suit

Offline

Play against bots, no connection needed.

Players
Target score
Bot skill

Online play

Match with other players. Start when the table is full.

Live matches

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How to play

  • 2 to 5 players, one 52-card deck without jokers. With 2 players, each gets 7 cards; with 3 to 5, each gets 5.
  • The top card of the stock is turned up as the starter. On your turn, play a card that matches the current suit or the rank of the top discard.
  • 8s are wild and can be played at any time. Whoever plays an 8 names a suit, and the next player must play that suit or another 8.
  • When you have no playable card, you must draw, and keep drawing until you get one; you may also draw when you could play. You can play that card right away or keep it.
  • Once the stock runs out, it isn't refilled and the discard pile is not reshuffled; if you can't play, you pass.
  • The first player to empty their hand wins the round and scores the value of everyone else's remaining cards: 8s are 50, K, Q and J are 10, A is 1, and other cards are face value.
  • The game ends when someone's total reaches 100 points (200 is also available), and the highest total wins. Online, each move has a 20-second limit; on timeout, a card is played or drawn for you and auto-play starts.

Playing guide

These options and rules describe the current JoyPip version. Choose a mode above before starting; rules are also available during play.

Step-by-step examples

Select a step to see what changes. These are partial examples, not full starting positions.

Practice options

Players
2 players · 3 players · 4 players · 5 players
Target score
100 points · 200 points
Bot skill
Beginner · Normal · Expert

Private room options

Players
2 players · 3 players · 4 players · 5 players
Target score
100 points · 200 points

Detailed rules and controls

Scoring
  • The first player to empty their hand wins the round and scores the total value of the cards left in everyone else's hands.
  • Card values: 8s are 50 points; K, Q and J are 10 each; A is 1; 2 through 10 are worth their face value.
  • Blocked: when nobody can play or draw, the round ends. The player with the lowest hand value wins and scores the sum of the differences between their hand and each other player's; if several players tie for lowest, each of them scores that amount.
  • The game ends when someone's total reaches the target score. The highest total wins; players tied for the top score share the win.
Stock
  • Once the stock runs out, it isn't refilled and the discard pile is not reshuffled: if you can't play, you pass, so a block can only happen after that.
  • If the starter card turned up at the start is an 8, it goes back into the stock and another card is turned up.
Controls
  • Playable cards are highlighted; dimmed cards can't be played now.
  • Select a card, then tap “Play cards”; when playing an 8, choose the suit to name.
  • After drawing a playable card, tap “Play this card” to play it right away, or tap “Keep it.”
  • If you have no playable card, you draw automatically; if there's nothing left to draw, you pass automatically.
  • In the middle of the table, from left to right, are the stock, the top card of the discard pile and the current suit. A suit shown with a gold border and an 8 was named by whoever played the 8.

Frequently asked questions

Why can an 8 be played at any time?

The next player has one card left; you hold an 8 and several hearts, and the top card is the 4♥. Play a heart first and save the 8 for when you have nothing else to play. When you do play the 8, name the suit you hold the most of, or a suit the next player just couldn't follow.

Do I need a download or a linked email?

Play directly in your browser without a download. Linking email is an optional way to recover your account. Before clearing browser data, consider whether you need to keep your account or local records.

Do matches earn or spend coins?

Earn coins by checking in and spend them on cosmetics. Matches never cost or award coins.

Report a problem

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