Gin Rummy

Make melds, knock early

Offline

Play against bots, no connection needed.

Bot skill
Hands

Online play

Match with other players. Start when the table is full.

Live matches

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How to play

  • Each player gets 10 cards. An upcard is revealed; non-dealer may take it, else both may pass and non-dealer draws.
  • Each turn draw from stock or discard, then discard one. A card just taken from discard cannot be discarded same turn.
  • Knock with ≤10 deadwood. Gin (0) scores +25 and blocks undercut.
  • After a knock, opponent may lay off. If their deadwood is not higher, they undercut for the score +25.
  • If only 2 stock cards remain with no knock, the hand is drawn. Default race to 100; rooms may play a single hand. 20s per move.