Progress is saved only in this browser. Clearing site data removes it. The timer pauses while you are away.
How to play
Layers of wooden planks are held down by colored screws. Tap a screw that no plank covers to unscrew it: it flies into a toolbox of its color below if one is waiting, otherwise into the holding tray.
Each toolbox holds 3 screws of one color. A full box leaves and the next one arrives (the small swatches on the right show the boxes coming up); matching screws in the holding tray fly into the new box by themselves.
Once every screw is out of a plank, the plank drops away and reveals the planks and screws beneath it. Remove all the screws to clear the level and move on to the next one.
With one screw left, a plank swings down around it and stops against planks on the same layer. Front planks can swing over screws on layers behind them; covered screws can only be removed once exposed.
If the tray is full and no screw can enter a box, you lose. You can retry the level.
Each level gives one use of three tools: Undo (take back the last move), Extra slot (one more holding slot) and Magnet (fill a toolbox at once, even with covered screws). Every level can be solved; later levels add planks, colors and layers, and the holding tray gets smaller. Progress is saved in this browser so you can continue next time.
Playing guide
These options and rules describe the current JoyPip version. Choose a mode above before starting; rules are also available during play.
Step-by-step examples
Select a step to see what changes. These are partial examples, not full starting positions.
1 / 3
Detailed rules and controls
Score
Each full toolbox scores 30 points; clearing a level adds level × 100.
When the run ends, your score and the level you reached are kept on this device.
Controls
Tap a bright screw to remove it. Screws hidden by planks are dimmed; they become usable when a plank swings or falls clear.
When the holding tray is full, you can only remove screws that go straight into a box; if you get stuck, a tool can get you out.
Keyboard: Tab moves between screws you can remove; Enter or Space unscrews one.
Frequently asked questions
The holding tray is almost full. Which screw should I take first?
The holding tray has only 4 or 5 slots, and you lose if it fills up with no screw that fits a box. Take screws that match the toolboxes below first. When none match, park the screw that makes a plank drop and uncovers screws beneath it; a screw matching the next box on the right is the best one to park, since it will leave the tray soon.
Do I need a download or a linked email?
Play directly in your browser without a download. Linking email is an optional way to recover your account. Before clearing browser data, consider whether you need to keep your account or local records.
Do matches earn or spend coins?
Earn coins by checking in and spend them on cosmetics. Matches never cost or award coins.