Playing guide
These options and rules describe the current JoyPip version. Choose a mode above before starting; rules are also available during play.
Step-by-step examples
Select a step to see what changes. These are partial examples, not full starting positions.
Detailed rules and controls
Score
- Each set of three cleared scores 30 points; passing a level adds level × 100.
- The run ends when the tray is full; your score and the level you reached are kept on this device.
Controls
- Tap a bright tile to put it in the tray; dark tiles are covered by an upper layer and cannot be tapped yet.
- Tiles in the holding row can be tapped again to return them to the tray.
- Keyboard: Tab moves between tiles you can take; Enter or Space takes a tile.
Frequently asked questions
What should I do when the tray is almost full?
The tray has 7 slots, and you lose if it fills up without a set of three. First take tiles that complete a set with tiles already in the tray. If the tile you still need is buried, use Move out to shift the 3 leftmost tray tiles up to the holding row and free up space, then tap them back when you need them.
Do I need a download or a linked email?
Play directly in your browser without a download. Linking email is an optional way to recover your account. Before clearing browser data, consider whether you need to keep your account or local records.
Do matches earn or spend coins?
Earn coins by checking in and spend them on cosmetics. Matches never cost or award coins.
